A fork of the Materia GTK theme.

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File name Media type Size Last commit
apps.rc text/plain 2.53 kiB 9078cb6 GTK2: Code cosmetics
assets inode/directory 151 files 093c361 Regenerate PNG assets
assets-dark inode/directory 151 files 093c361 Regenerate PNG assets
assets-dark.svg image/svg+xml 34.33 kiB 1259e9f Major color scheme update Use Grey 800-900 for dark titlebars and dark variant This allows Materia to follow the Material Design Guidelines more accurately. The previous Blue Grey was a little difficult to handle colors. Use Blue 600 for primary color This may look a bit too dark in light variants. I'm looking for a more soft blue one. Use Teal 500 for secondary color This is one of the most used colors in Material Design. I liked the previous Pink A200, but I have to admit that it was sometimes too vivid. Also, in the light variants, background colors are now a little bit darker. This commit skips CSS/PNG/chrome/xfwm4 to later commits.
assets.svg image/svg+xml 34.35 kiB 1259e9f Major color scheme update Use Grey 800-900 for dark titlebars and dark variant This allows Materia to follow the Material Design Guidelines more accurately. The previous Blue Grey was a little difficult to handle colors. Use Blue 600 for primary color This may look a bit too dark in light variants. I'm looking for a more soft blue one. Use Teal 500 for secondary color This is one of the most used colors in Material Design. I liked the previous Pink A200, but I have to admit that it was sometimes too vivid. Also, in the light variants, background colors are now a little bit darker. This commit skips CSS/PNG/chrome/xfwm4 to later commits.
assets.txt text/plain 3.15 kiB 49a5a51 GTK2: Clean up for assets
gtkrc text/plain 1.12 kiB 1259e9f Major color scheme update Use Grey 800-900 for dark titlebars and dark variant This allows Materia to follow the Material Design Guidelines more accurately. The previous Blue Grey was a little difficult to handle colors. Use Blue 600 for primary color This may look a bit too dark in light variants. I'm looking for a more soft blue one. Use Teal 500 for secondary color This is one of the most used colors in Material Design. I liked the previous Pink A200, but I have to admit that it was sometimes too vivid. Also, in the light variants, background colors are now a little bit darker. This commit skips CSS/PNG/chrome/xfwm4 to later commits.
gtkrc-dark text/plain 1.12 kiB 1259e9f Major color scheme update Use Grey 800-900 for dark titlebars and dark variant This allows Materia to follow the Material Design Guidelines more accurately. The previous Blue Grey was a little difficult to handle colors. Use Blue 600 for primary color This may look a bit too dark in light variants. I'm looking for a more soft blue one. Use Teal 500 for secondary color This is one of the most used colors in Material Design. I liked the previous Pink A200, but I have to admit that it was sometimes too vivid. Also, in the light variants, background colors are now a little bit darker. This commit skips CSS/PNG/chrome/xfwm4 to later commits.
gtkrc-light text/plain 1.12 kiB 1259e9f Major color scheme update Use Grey 800-900 for dark titlebars and dark variant This allows Materia to follow the Material Design Guidelines more accurately. The previous Blue Grey was a little difficult to handle colors. Use Blue 600 for primary color This may look a bit too dark in light variants. I'm looking for a more soft blue one. Use Teal 500 for secondary color This is one of the most used colors in Material Design. I liked the previous Pink A200, but I have to admit that it was sometimes too vivid. Also, in the light variants, background colors are now a little bit darker. This commit skips CSS/PNG/chrome/xfwm4 to later commits.
hacks.rc text/plain 1.12 kiB 87c093b GTK2: Follow upstream changes
main.rc text/plain 66.62 kiB b5fb550 GTK2: Update text opacity based on material design guidelines
main.rc.hidpi text/plain 66.88 kiB a96196d feat(gtk2): hidpi support (#142)
render-asset-dark.sh text/x-shellscript 701 B 62d928c render-asset.sh: Use parallel for asset-dark as well Also added cosmetic changes to the scripts.
render-asset.sh text/x-shellscript 691 B 62d928c render-asset.sh: Use parallel for asset-dark as well Also added cosmetic changes to the scripts.
render-assets-dark.sh text/x-shellscript 205 B 62d928c render-asset.sh: Use parallel for asset-dark as well Also added cosmetic changes to the scripts.
render-assets.sh text/x-shellscript 200 B 62d928c render-asset.sh: Use parallel for asset-dark as well Also added cosmetic changes to the scripts.