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 render-asset.sh

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text/x-shellscript • 1.05 kiB
Bourne-Again shell script, ASCII text executable
        
            
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#!/bin/bash
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set -ueo pipefail
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RENDER_SVG="$(command -v rendersvg)" || true
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INKSCAPE="$(command -v inkscape)" || true
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OPTIPNG="$(command -v optipng)" || true
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SRC_FILE="assets.svg"
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ASSETS_DIR="assets"
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i="$1"
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echo "Rendering '$ASSETS_DIR/$i.png'"
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if [[ -n "${RENDER_SVG}" ]] ; then
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"$RENDER_SVG" --export-id "$i" \
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"$SRC_FILE" "$ASSETS_DIR/$i.png"
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else
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"$INKSCAPE" --export-id="$i" \
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--export-id-only \
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--export-png="$ASSETS_DIR/$i.png" "$SRC_FILE" >/dev/null
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fi
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if [[ -n "${OPTIPNG}" ]] ; then
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"$OPTIPNG" -o7 --quiet "$ASSETS_DIR/$i.png"
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fi
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echo "Rendering '$ASSETS_DIR/$i@2.png'"
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if [[ -n "${RENDER_SVG}" ]] ; then
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# @TODO: remove --zoom when it will be fixed/implemented in resvg
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"$RENDER_SVG" --export-id "$i" \
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--dpi 192 \
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--zoom 2 \
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"$SRC_FILE" "$ASSETS_DIR/$i@2.png"
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else
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"$INKSCAPE" --export-id="$i" \
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--export-id-only \
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--export-dpi=192 \
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--export-png="$ASSETS_DIR/$i@2.png" "$SRC_FILE" >/dev/null
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fi
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if [[ -n "${OPTIPNG}" ]] ; then
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"$OPTIPNG" -o7 --quiet "$ASSETS_DIR/$i@2.png"
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fi
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